A downloadable game for Windows

I started developing this voxel engine to learn about game engine programming. The technologies used are C++ and OpenGL. Here are a few things I implemented and learned about while making this:

  • C++ optimization and memory management
  • 3D camera
  • Raycasting
  • GPU pipeline
  • Perlin Noise
  • Basic collision physics

etc.

This is a work in progress.

Controls
Move with WASD, remove a block with left click, put a block with right click, change the block type with the mouse wheel, and jump with space.

Download

Download
voxel_engine_release.zip

Install instructions

Unzip and run the executable.

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